Games Technology BSc could be your ticket into this unprecedented industry. Coders, tech lovers, programmers – we’re looking at you!
The global video games industry is predicted to reach $89 billion by 2018 (DFC Intelligence). ‘The Big Three’ players – Microsoft, Sony and Nintendo – are always on the lookout for the next breakthrough, dependent on specialised software developers with a head full of ideas, technical wizardry and a passion for gaming.
With technology and practices continually evolving in this fast-moving industry, our degree considers the challenges faced by technical practitioners within the games industry, both in the UK and internationally. Accredited by the British Computer Society, course content is dynamic, designed to provide a comprehensive understanding of code design, testing and graphics that reflects all of the latest developments, while equipping you with specialist skills in programming.
At Coventry, you’ll have access to state-of-the-art facilities, including the Games Technology lab with specialised high performance PCs and peripherals including Virtual Reality headsets and motion capture technology as well as graphics tablets. We use the latest industry standard software including Unity Games Engine, 3DS Max and Visual Studio.
The Coventry Games Technology course will give you a distinct advantage in starting your career, as evidenced by our recent graduates or internship students on placements at Microsoft, Exient, Sony and Pixel Toys.
Why Coventry University?
An award-winning university, we are committed to providing our students with the best possible experience. We continue to invest in both our facilities and our innovative approach to education. Our students benefit from industry-relevant teaching, and resources and support designed to help them succeed. These range from our modern library and computing facilities to dedicated careers advice and our impressive Students’ Union activities.
The successful completion of this professionally accredited degree will teach you to program and develop the latest games and interactive applications, understand games hardware and programming techniques, as well as developing entertaining games content.
It is designed to produce graduates with a high level of knowledge in computer science, sharing modules across our suite of computing courses, as well as specialist modules at each level in: content creation, concept development, physics and graphics programming; 3D Modelling and animation; games and artificial intelligence (AI); advanced graphics programming; and advanced games programming.
The course recognises ongoing changes in global and national organisational contexts, such as the emergence of new technologies, policy design processes and the impact of ethical debate. We rely on research-led teaching, industry engagement and international perspectives to seek to enable you to analyse these topics in contemporary and relevant settings. For example, many of the staff on the course research and publish in international journals on the subject of games. They bring this cutting-edge expertise and interest into the classroom.
The course covers the essentials of games technology, such as state-of-the-art techniques in computer graphics for real-time rendering of game environments, physics programming for realistic game interaction, artificial intelligence for creating compelling game opponents, and networking essentials for game operability, user-centred design techniques, playability and games concept development as well as the latest developments in the games and creative industries.
The course aims to develop key competencies in technical games production, critical analysis, application of theories and concepts to real-world scenarios, localisation and digital literacy.
This, coupled with the breadth of the subject domain, means that upon successfully completing this course you will be well positioned for a range of employment opportunities in the games industry or in the wider software industries, including software development, database/systems administration, mobile application development, web development and user-centred design to name a few.
We have an outstanding track record for graduate employability – with 91% of our students are in employment or further education six months after graduation (DLHE 2014/15). Our award-winning Faculty careers service, EEC Futures, which won the ‘Best Placement Service in the UK’ award at the National Undergraduate Employability Awards in 2015 and 2016, will help you in finding work experience while you study and employment on graduation. You will also have the opportunity to engage with the New Wizards showcase, where industry visitors will come and view student projects – often leading to interviews and employment.
Coventry University is committed to preparing you for your future career and giving you a competitive edge in the graduate job market. The University’s Careers and Employability team provide a wide range of support services to help you plan and prepare for your career.
Where our graduates work
Recent graduates have gone on to careers as game developers, for companies like MS Studio and Exient. Some have used their qualifications to progress into teaching careers, as well as postgraduate study to obtain MSc, MPhil and PhD qualifications.
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